Applying Game Theory and Challenge Based Learning - Classroom 2.02024-03-28T08:58:17Zhttps://www.classroom20.com/forum/topics/applying-game-theory-and?commentId=649749%3AComment%3A459131&feed=yes&xn_auth=noSo, state testing is upon us,…tag:www.classroom20.com,2010-05-09:649749:Comment:4699842010-05-09T20:56:41.076ZCharles Harveyhttps://www.classroom20.com/profile/CharlesHarvey
So, state testing is upon us, so I'm implementing the inquiry / challenge part (steps 4-6) of my idea starting this Friday. The game play aspect I'll pilot in September. All of the info below is posted on a secure wiki, so I've extracted the salient parts. The functional aspect is that students will create a wiki page, either solo or grouped, and choose a quest to complete by June 18th.<br />
<br />
Here is the list of "quests":<br />
<br />
Available Challenges by Subject Matter<br />
<br />
Programming<br />
* Prog01: Automator Learn…
So, state testing is upon us, so I'm implementing the inquiry / challenge part (steps 4-6) of my idea starting this Friday. The game play aspect I'll pilot in September. All of the info below is posted on a secure wiki, so I've extracted the salient parts. The functional aspect is that students will create a wiki page, either solo or grouped, and choose a quest to complete by June 18th.<br />
<br />
Here is the list of "quests":<br />
<br />
Available Challenges by Subject Matter<br />
<br />
Programming<br />
* Prog01: Automator Learn how to use Automator<br />
* Prog02: Processing Create an artifact using Processing and embed it into your website<br />
* Prog03: Flash Game Create a game using Flash<br />
* Prog04: Create a PHP database site Create a php based website using a database (text or mysql)<br />
<br />
3D<br />
* Create a scale model of a building in SketchUp<br />
* Create a scale model of a building or vehicle in Blender<br />
<br />
Animation<br />
* Create an animated story (2 minutes, with sound) using Flash<br />
* Create an animated story (2 minutes) using Blender<br />
* Create a fly through animation using SketchUp<br />
<br />
Video<br />
* Create an interactive movie with Flash<br />
* Create a 2 minute animated composition that addresses a social issue using After Effects<br />
* Create a 2 minute animated composition that uses chroma key (green screen) to simulate far away places and tells a story<br />
<br />
Print Design & Marketing<br />
* Create marketing material (poster, banner, flyers) to promote a the yearbook, culmination, and other events (collaborate with leadership)<br />
* Work with yearbook staff to recreate the yearbook as an interactive website with multimedia<br />
* set up club photo pages for year book.<br />
* Create 4 pages (2 class pages for the yearbook, with student photos & names correctly spelled, two other pages)<br />
<br />
Journalism<br />
* Investigate and write about school clubs and afterschool programs for yearbook<br />
* Investigate and report on the summer school program.<br />
<br />
<br />
Here is an example of one quest description (Prog01:Automator):<br />
Definitions:<br />
workflow |ˈwərkˌflō| noun: the sequence of industrial, administrative, or other processes through which a piece of work passes from initiation to completion.<br />
<br />
Automator is a very powerful workflow tool that automates common tasks in Mac OS X. It is object based; you drag a series of objects from a list into your workflow, adjust the options and outcomes, then test your workflow.<br />
<br />
Resources:<br />
<a href="http://automator.us/examples.html" target="_blank">http://automator.us/examples.html</a><br />
<a href="http://www.youtube.com/watch?v=KznnNurktc8" target="_blank">http://www.youtube.com/watch?v=KznnNurktc8</a><br />
The Automator Help ( Automator Menu Help / Automator Help)<br />
<a href="http://www.google.com/#hl=en&q=how+to+use+automator+mac+os+x&aq=4c&aqi=g-c7g3&aql=&oq=how+to+use+automator&gs_rfai=&fp=59568d73ba32e248" target="_blank">http://www.google.com/#hl=en&q=how+to+use+automator+mac+os+x&am...</a><br />
<br />
Tasks:<br />
1. Create a demonstration script (can be from a tutorial).<br />
2. Identify a problem that Automator can be used to fix.<br />
3. Write an Automator workflow to address the problem, test and demonstrate (via iShowU movie).<br />
4. Create an iShowU tutorial that introduces a student to Automator and demonstrates how to use it. The tutorial will be used in the future on the Video Tutorials wiki.<br />
<br />
Rubric:<br />
<a href="https://docs.google.com/leaf?id=0ArKSaNOX_LHmdGVWVXg2a1J5YUhJazltVGliLTZYcGc&sort=name&layout=list&num=50" target="_blank">https://docs.google.com/leaf?id=0ArKSaNOX_LHmdGVWVXg2a1J5YUhJazltVG...</a><br />
<br />
Deadline:<br />
All tasks should be completed and a conference requested no later than June 18th. You will need to have submitted all artifacts to your wiki page, scored your work according to the rubric and posted your projected score to your wiki. If you are in Miami, Kentucky or Florida, send your request for a conference to mrharvey@coronacharter.org no later than June 18th. Missed deadlines may result in a zero score. Projects completed early may result in an efficiency bonus score.<br />
<br />
I'm in the process of writing the rest of the challenges, then I'm going to go back and refine the rubrics to meet any task specific requirements.<br />
<br />
I'd love to read any comments and / or suggestions :-) Ok, here are my game mechanic…tag:www.classroom20.com,2010-04-19:649749:Comment:4638872010-04-19T00:09:29.973ZCharles Harveyhttps://www.classroom20.com/profile/CharlesHarvey
Ok, here are my game mechanics so far:<br />
<br />
Step 1: Create Your Avatar<br />
<br />
To start the game, each player creates their own "avatar," a visual icon that will represent the player on the website & the game spaces, including the classroom. Players are encouraged to create their own avatar, but may select online images or other sources for inspiration. For example, you may use a superhero as your image for an avatar. However, each player will have to hand draw their avatar on a quarter folded 8.5" x…
Ok, here are my game mechanics so far:<br />
<br />
Step 1: Create Your Avatar<br />
<br />
To start the game, each player creates their own "avatar," a visual icon that will represent the player on the website & the game spaces, including the classroom. Players are encouraged to create their own avatar, but may select online images or other sources for inspiration. For example, you may use a superhero as your image for an avatar. However, each player will have to hand draw their avatar on a quarter folded 8.5" x 11" piece of paper. The avatar on a piece of paper will represent the student in the game space, and will be electronically imaged to place onto the player's wiki page. The paper avatar will be placed on or near your computer.<br />
<br />
An avatar must have an image, a name, a class and base stats. You may name your avatar anything you wish (within the boundaries of good manners). You may choose a class for your avatar, or have one assigned to you by the game master.<br />
<br />
Example of classes are mages, rogues, paladins, warlocks, warriors, or hunters. You may choose anything you like, however you can not group with another of the same class. Groups must be balanced with one of each class.<br />
<br />
Base stats will be decided by a roll of two 6-sided dice or a random number generator page (yet to be built). Stats are characteristics as Work Ethic, Citizenship, Endurance, Creativity, Empathy & Cunning. Your stats contribute to your Work Habits and Citizenship score, which is calculated every 5 weeks. Stats can be "buffed" by leveling, completing quests or being awarded certain artifacts. Stats can also be "de-buffed" by misbehavior in the gamespace. De-buffs can be awarded to individual players or to groups, and last until dispelled or revoked by the game master.<br />
<br />
Step 2: Create a player &/or group wiki<br />
<br />
Each player will create a wiki page with their name, and will record their quest goals and progress on the wiki. If you group up with other players, you must not have any duplicate classes.<br />
<br />
Step 3: Enter the Game Zone<br />
<br />
The two gaming zones, New Beeland and Dreams of Learning, are required zones and need to be completed first. Once you have completed all the quests of both lands you can move on to the other game zones. You may stay within one zone, or you may choose to move to other zones and pursue other quests according to your interests. However, some quests have pre-requisites and are "chained" together, so if you wish to do one of the quests in the chain, you must do all the preceding ones before you attempt that quest.<br />
<br />
Step 4: Select a Quest and Plan Your Attack<br />
<br />
Read the game zone information and select the quest you are going to attempt. Copy the quest name & link to your wiki page.<br />
<br />
Each quest will have some background information, a task to be completed or artifact to be created, a grading rubric, and some suggested resources.<br />
<br />
Review the quest information, identify the tasks, and delegate tasks to your team members.<br />
<br />
Execute the tasks / create the artifact. If a group is attempting the quest, each group member's contribution must be documented on the group wiki page. Work must be balanced among the team members. If all members do not contribute or it is clear that some group members labored for the ease of others, the quest will not be honored and will have to be completed again.<br />
<br />
Step 5: Turn in the Quest<br />
<br />
Grade your project against the rubric. When you or your group is ready to turn in the quest, request via email a meeting with the game master. The game master will conference with you or the group, and either accept, reject, upgrade or downgrade your score. If your score is rejected, you will need to redo the quest. If the score is downgraded, you will have the option to redo the quest for a better grade. However, any quest deadlines (for example, 5 quests completed by the 10 week) will not be waived, and any penalties may apply.<br />
<br />
Rubrics will be scored on a scale of 0-4 x 100, so a score of 3 on the quest will give you 300 experience points. Your letter grade will be determined by the amount of experience points and what level you have attained by the 5, 10, 15 & 20 week reporting periods.<br />
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Step 6: Choose another quest! (go to step 4)<br />
<br />
<br />
Notes:<br />
Each "zone" is subject area. New Beeland is the rules and tools of my lab (acceptable use, moodle for testing, blogs, wkis, email, set password, class safety & conduct rules, etc), all the stuff I have to get through in the first 2 weeks to get students up to speed. Dreams of Learning is our portfolio process and basic Dreamweaver, so students can make progress on their learning portfolios, including table design and basic CSS. This took me the better part of 8 weeks last year. One subject area zone I envision is 3D Animatica, which focuses on 3D and animation.<br />
<br />
Each zone would have the essential questions from the relevant standard as part of the description.<br />
<br />
An example of a quest would be "Explore the 12 basic principles of animation. Create an artifact that explains and demonstrates each of these principles. Sources: Wikipedia article link, book title & ISBN, youTube video links, local video demo files. This quest should take no longer than 4 periods."<br />
<br />
Rubric categories would<br />
1. Documentation of Process. How they pursued the learning, used for reflections in portfolio process.<br />
2. Citation of Resources. Building bibliography<br />
3. Mastery of content.<br />
4. Creativity<br />
5. Presentation. How they defended their work and process.<br />
<br />
We will use a wiki to define the game space and each player will have their own page to document their daily progress. Accessing the wiki and annotating the daily goals will be the 5 minute do now and 5 minute clean up routine. This gives the players 30-40 minutes in each period for work. The wiki and many of the resources will be available externally on the internet under a secured server.<br />
<br />
Well, here is the idea so far. I'm going to set up the last 3 units in this game style to be tested after the state testing in 3 weeks, and we'll see how it goes. I'll post a quest set when I get it written :-)<br />
<br />
Any and all comments and criticisms are welcome!<br />
<br />
Charles Awesome thanks! Also great to…tag:www.classroom20.com,2010-04-09:649749:Comment:4603122010-04-09T03:35:40.056ZCharles Harveyhttps://www.classroom20.com/profile/CharlesHarvey
Awesome thanks! Also great to see people keeping AD&D alive! :-)
Awesome thanks! Also great to see people keeping AD&D alive! :-) I set up a similar type of un…tag:www.classroom20.com,2010-04-09:649749:Comment:4603112010-04-09T03:32:04.976Znepaliainhttps://www.classroom20.com/profile/nepaliain
I set up a similar type of unit using AD&D 3 years ago aimed at Y8 students (12-13 years old) and based on cross-curricular links as there were opportunities for map-making (Fractal Terrains & CC3), storytelling (short stories...obvious connections with English), history (students wanted to base a race on The Spartans and embarked on research to help them) as well as obvious Digital Media/Media Studies skills. The construction of a class wiki was essential to the learning experience as…
I set up a similar type of unit using AD&D 3 years ago aimed at Y8 students (12-13 years old) and based on cross-curricular links as there were opportunities for map-making (Fractal Terrains & CC3), storytelling (short stories...obvious connections with English), history (students wanted to base a race on The Spartans and embarked on research to help them) as well as obvious Digital Media/Media Studies skills. The construction of a class wiki was essential to the learning experience as this provided the collaborative tools we needed. I could find a hook for all students this way as although some were not interested in the game itself, they were in the creative process involved in constructing a world, with cultures, languages etc from scratch.<br />
<br />
Check out the second most recent post on the blog of <a href="http://henryjenkins.org/" target="_blank">Henry Jenkins</a>, which contains an interview with Ethan Gilsdorf the author of Fantasy Freaks and Gaming Geeks. I've posted a response to the first part of the interview but I think you'll find it interesting. Great to see all the replies…tag:www.classroom20.com,2010-04-09:649749:Comment:4602792010-04-09T00:23:26.240ZCharles Harveyhttps://www.classroom20.com/profile/CharlesHarvey
Great to see all the replies and ideas of others who have doing this, very exciting. As far as planning this out, the pmise about is about as far as I have gotten. I am running the ideas past some of my students and will be expect to alpha test this idea on a couple of my sections, about 40 - 60 kids.<br />
<br />
I'm going to take a couple of days and read up on what others have tried or said, let it percolate, and reply back here next week with some further ideas.<br />
<br />
Charles
Great to see all the replies and ideas of others who have doing this, very exciting. As far as planning this out, the pmise about is about as far as I have gotten. I am running the ideas past some of my students and will be expect to alpha test this idea on a couple of my sections, about 40 - 60 kids.<br />
<br />
I'm going to take a couple of days and read up on what others have tried or said, let it percolate, and reply back here next week with some further ideas.<br />
<br />
Charles The website to the plugin is…tag:www.classroom20.com,2010-04-08:649749:Comment:4602512010-04-08T22:37:47.171ZJosh Reedhttps://www.classroom20.com/profile/JoshReed
The website to the plugin is <a href="http://techcube.net/cubepoints/" target="_blank">http://techcube.net/cubepoints/</a>. It looks like it will only work on Wordpress. I wish I knew something about PHP so that I could integrate with more applications.
The website to the plugin is <a href="http://techcube.net/cubepoints/" target="_blank">http://techcube.net/cubepoints/</a>. It looks like it will only work on Wordpress. I wish I knew something about PHP so that I could integrate with more applications. I wonder if that plugin will…tag:www.classroom20.com,2010-04-08:649749:Comment:4602122010-04-08T20:57:43.237ZKevhttps://www.classroom20.com/profile/Kev
I wonder if that plugin will work with edublogs... I'll have to play with it. I'd love to see a fully integrated form using only quizzes, games, poll votes, etc.<br />
<br />
Boy that'd save me a bunch of time.
I wonder if that plugin will work with edublogs... I'll have to play with it. I'd love to see a fully integrated form using only quizzes, games, poll votes, etc.<br />
<br />
Boy that'd save me a bunch of time. I have been doing something s…tag:www.classroom20.com,2010-04-08:649749:Comment:4601882010-04-08T19:52:52.790ZJosh Reedhttps://www.classroom20.com/profile/JoshReed
I have been doing something similiar in my class. I have done a little experimenting with my classes based on some of Kev's ideas. I wanted to design the game design theory for my students to use on my website (<a href="http://www.learninreturn.com" target="_blank">www.learninreturn.com</a>). Wordpress has a plugin that will keep users points for logining in, and commenting. I am trying to work with some programmers who could intregrate it with quizzes. It is still a work in progress, but I…
I have been doing something similiar in my class. I have done a little experimenting with my classes based on some of Kev's ideas. I wanted to design the game design theory for my students to use on my website (<a href="http://www.learninreturn.com" target="_blank">www.learninreturn.com</a>). Wordpress has a plugin that will keep users points for logining in, and commenting. I am trying to work with some programmers who could intregrate it with quizzes. It is still a work in progress, but I have seen some success with motivating students. Only Silverlight errors shoul…tag:www.classroom20.com,2010-04-07:649749:Comment:4595112010-04-07T00:14:37.053ZKevhttps://www.classroom20.com/profile/Kev
Only Silverlight errors should be the videos at the tops of some pages. There shouldn't be any on the assignment page. I'm still in the process of updating all the videos after MS eliminated Silverlight hosting without a single warning.
Only Silverlight errors should be the videos at the tops of some pages. There shouldn't be any on the assignment page. I'm still in the process of updating all the videos after MS eliminated Silverlight hosting without a single warning. Kev, When I go to the assignm…tag:www.classroom20.com,2010-04-06:649749:Comment:4592992010-04-06T16:51:35.063ZEd Joneshttps://www.classroom20.com/profile/EdJones
Kev, When I go to the assignments and students pages at mrroughton.com, I get a lot of<br />
"Sorry, we couldn't find <a href="http://silverlight.services.live.com/invoke/73086/Medieval+Trailer/iframe.html" target="_blank">http://silverlight.services.live.com/invoke/73086/Medieval+Trailer/iframe.html</a>" in IE7, and<br />
"Firefox can't find the server at silverlight.services.live.com." in FF.<br />
Am I doing something wrong?
Kev, When I go to the assignments and students pages at mrroughton.com, I get a lot of<br />
"Sorry, we couldn't find <a href="http://silverlight.services.live.com/invoke/73086/Medieval+Trailer/iframe.html" target="_blank">http://silverlight.services.live.com/invoke/73086/Medieval+Trailer/iframe.html</a>" in IE7, and<br />
"Firefox can't find the server at silverlight.services.live.com." in FF.<br />
Am I doing something wrong?