KellyAnn Bonnell's Posts - Classroom 2.02024-03-28T20:38:54ZKellyAnn Bonnellhttps://www.classroom20.com/profile/kellyannbonnellhttps://storage.ning.com/topology/rest/1.0/file/get/1950438134?profile=RESIZE_48X48&width=48&height=48&crop=1%3A1https://www.classroom20.com/profiles/blog/feed?user=pyvjvu06lhfa&xn_auth=noMedia Guide for TRON now availabletag:www.classroom20.com,2011-06-27:649749:BlogPost:6627012011-06-27T17:14:34.000ZKellyAnn Bonnellhttps://www.classroom20.com/profile/kellyannbonnell
<p>In April, Disney released the TRON Legacy 3-D/TRON Collection. TRON was addressing net neutrality before the world knew what the net was. This combo pack is the perfect classroom tool to begin the conversation. Yes, I get that Legacy was a not the best plot line but who cares. When you think about the “cutting edge” special effects that are now quaint in the first film and the fact that they actually had to do R&D for the costumes in the second, there’s a conversation to be had about how…</p>
<p>In April, Disney released the TRON Legacy 3-D/TRON Collection. TRON was addressing net neutrality before the world knew what the net was. This combo pack is the perfect classroom tool to begin the conversation. Yes, I get that Legacy was a not the best plot line but who cares. When you think about the “cutting edge” special effects that are now quaint in the first film and the fact that they actually had to do R&D for the costumes in the second, there’s a conversation to be had about how quickly technology changes in a few short years. And don’t forget the…um parallels…to Star Wars. Come on I know you’ve been trying to figure out how to introduce the Star Wars Films into your classroom. Now you can compare and contrast plot lines. Maybe I’ll get around to doing a Star Wars Media Guide one of these days. In the mean time the media integration guide for the original TRON will have to do.</p>
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<p><a href="http://popgoestheclassroom.com/2011/06/27/trontron-legacy-5-disc-dvd/" target="_blank">Visit the Pop Goes the Classroom Blog to download the Media Guide</a></p>
<p> </p>Arizona Association for Gifted and Talented Educatorstag:www.classroom20.com,2011-02-05:649749:BlogPost:5896702011-02-05T22:39:45.000ZKellyAnn Bonnellhttps://www.classroom20.com/profile/kellyannbonnell
<p>Today we presented Pop Goes the Classroom to Gifted and Talented Educators across Arizona. It was another standing room only presentation. Thank you for your kind reception today. As you scroll through the blog you will find resources for many of the topics we discussed today from cell phone usage to educational social networks, student film making, comics in the classroom and so much more.<br></br><br></br>There were some interesting discussions from today's presentation that I want to share with…</p>
<p>Today we presented Pop Goes the Classroom to Gifted and Talented Educators across Arizona. It was another standing room only presentation. Thank you for your kind reception today. As you scroll through the blog you will find resources for many of the topics we discussed today from cell phone usage to educational social networks, student film making, comics in the classroom and so much more.<br/><br/>There were some interesting discussions from today's presentation that I want to share with those who were unable to attend.<br/><br/>As with our last conference there was a great deal of discussion about technology, its integration and its use in the classroom and how we balance its use with the loss of real social interactions. Pop culture integration allows you to use pop culture as the entry point for meaningful dialogue with your students. It should not replace it.<br/><br/>One of the attendees approached me afterward and we had an interesting dialogue about the parallels between texting and inventive spelling. Perhaps others might have some thoughts on this very interesting topic.<br/><br/>I very much enjoyed my morning with this great group of educators. Please use this and the Creative Collaborations Group on Facebook as places to share, communicate and integrate!</p>
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<p><a href="http://www.popgoestheclassroom.com" target="_blank">Check out our blog posts</a></p>Is the Internet a barrier or a bridge for young adults?tag:www.classroom20.com,2010-12-15:649749:BlogPost:5772132010-12-15T03:14:11.000ZKellyAnn Bonnellhttps://www.classroom20.com/profile/kellyannbonnell
<p><a href="http://visionsfortomorrow.net/contributors.php#christine_rogers">By Christine Rogers</a></p>
<p>Is literacy in danger because of technology? Will students stop reading and writing all together because they spend lots of time on the computer?</p>
<p>I have talked to some parents who legitimately worry about their children slipping away from the traditional ways of books, pen and paper. Afraid of change and yearning for a return to the “good old times,” some worry that technology they…</p>
<p><a href="http://visionsfortomorrow.net/contributors.php#christine_rogers">By Christine Rogers</a></p>
<p>Is literacy in danger because of technology? Will students stop reading and writing all together because they spend lots of time on the computer?</p>
<p>I have talked to some parents who legitimately worry about their children slipping away from the traditional ways of books, pen and paper. Afraid of change and yearning for a return to the “good old times,” some worry that technology they do not understand or use will destroy the children’s motivations to read and write. Not familiar with sites such as Facebook, Twitter, deviantART, YouTube and other blogs or forums, some parents cannot participate in the activities of their children, adding a fear of being disconnected from their children and leaving them with feelings of inadequacy.</p>
<p>Along the same lines, science fiction shows such as Syfy’s upcoming <em>Caprica</em>, will display a world where technology is run amok, used by a lazier younger generation. Yet it’s doing the exact opposite in our world: it’s sparking a definite, driven creativity that’s enabled by technology, rather than hampered or perverted by it.</p>
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<p>Read the entire article at:</p>
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<p><a href="http://www.popgoestheclassroom.com" target="_blank">Pop Goes The Classroom</a></p>
<p></p>Play a Game and Fight Diseasetag:www.classroom20.com,2010-12-07:649749:BlogPost:5749062010-12-07T19:41:04.000ZKellyAnn Bonnellhttps://www.classroom20.com/profile/kellyannbonnell
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<br />
<p><span class="byline">Here is a great STEM resource.<br></br></span></p>
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<p><span class="byline">John Roach writes:</span>Video games might make some of us <a href="http://www.msnbc.msn.com/id/32463904/ns/technology_and_science-games/" target="_self">fat and depressed</a>, but Canadian researchers are hoping gamers will find an online puzzle challenge addictive enough to help them figure out the origins of
genetic…</p>
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</div>
<br />
<p><span class="byline">Here is a great STEM resource.<br/></span></p>
<p><span class="byline"><br/></span></p>
<p><span class="byline">John Roach writes:</span>Video games might make some of us <a target="_self" href="http://www.msnbc.msn.com/id/32463904/ns/technology_and_science-games/">fat and depressed</a>, but Canadian researchers are hoping gamers will find an online puzzle
challenge addictive enough to help them figure out the origins of<br />
genetic diseases.</p>
<p>The game, called <a target="_blank" href="http://phylo.cs.mcgill.ca/eng/index.html">Phylo</a>, works by helping researchers identify sections of DNA that are similar
across species and contribute to traits such as blue eyes -- or<br />
medical conditions such as heart disease. By pinpointing these regions,<br />
scientists hope to trace the source of certain genetic diseases.</p>
<p>It turns out that humans are much better than computers at recognizing these types of patterns. Lead researcher <a target="_blank" href="http://www.cs.mcgill.ca/people/faculty/profile?uid=jeromew">Jerome Waldispuhl</a> and his colleagues at McGill University built Phylo to capitalize on that fact.</p>
<p>They aren't the first scientists to harness idle people and their
pattern-recognition prowess to achieve research goals. There's the<br />
University of Washington's protein folding game <a target="_blank" href="http://fold.it/portal/">Foldit</a>, for example. There's also <a target="_blank" href="http://www.galaxyzoo.org/">Galaxy Zoo</a>, which tasks users to classify galaxies according to shape. (A spin-off called <a target="_blank" href="http://www.moonzoo.org/">Moon Zoo</a> focuses on lunar craters.)</p>
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<p>For more about Pylo visit <a href="http://www.popgoestheclassroom.com">www.popgoestheclassroom.com</a><br/></p>