Classroom 2.0 Book Project Submission & Other Information

Please see the announcement letter for this project HERE. If you have any questions, feel free to use the comment/forum area below!


Submission Information and Instructions:

All submissions should be emailed to, but please do not do so until you have read and followed all the instructions below.

We will start taking (and posting) submissions immediately, and they will be available to download from Classroom 2.0's Scribd site (link coming soon). This medium, as well as the promotion we will be doing, should get you additional exposure, make it easy to download, and will allow us to track which topics are most popular. We will also be using the no-archive feature in the postings so that no one has to pay or trade content. 

To be considered for publication in the physical book, your submission must be received by April 21, 2012 (the original deadline of March 15th was extended in light of the Social Learning Summit announcement). Submissions received after this date will still be posted online, but will have to wait for a "Volume 2" to come out! We ask that you keep your submissions to under 2500 words, and we'll give priority to those that do.

Please submit in .doc/.docx/.rtf/.odp/.txt format, but not.pdf (we have to be able to access to the actual text so that we can reformat and edit).


Required Information:

You need to include the following information at the start of your document. Please cut, paste, and complete the following items at the beginning of your submitted document. An explanation of the licensing choices is below.


=====CUT AND PASTE=====

Class or Subject Area:

Specific Learning Objectives (bulleted list, <150 words total):

Grade Level(s):

Activity Summary (<150 words):

Please consider for inclusion in the physical book: _____Yes _____No

Preferred license:

(CC BY-NC-ND) ____

CC BY-NC-SA ____

CC BY-NC ____

CC BY-ND ____

CC BY-SA ____

CC BY ____

If you would like those who make physical reprints to contact you for reprint rights/fees, please indicate how they are to contact you about this:


Please include a one-paragraph biography of who you are and what you do. (Feel free to "sell yourself"--links to websites, etc.--if you are someone who contributes, consults, or otherwise is looking for personal or professional advancement.


Please attach a photo of yourself of high enough quality/resolution to print well.


=====CUT AND PASTE=====

Important Notes on Images

  • Images can be embedded in your submission file (unless you are submitting a .txt file), but please also submit the images as separate/attached files and make sure suggested locations in the text are clearly marked.
  • For screen captures, remove the browser bar showing extensions, bookmarks, and other add-ons; and clearly indicate the name of the software and or website so that we can obtain a release from the developer for the use of screen shots in any published work.
  • If using images other than screen captures, it's easiest if they are Creative Commons licensed works for which the creator has granted permission for commercial re-use. Any images must have appropriate licensing/ownership details supplied showing that the author has the right to use and distribute the images both commercially and non-commercially. In special circumstances, you can include links to the image source(s), the licensing or restrictions you believe are on the images, and--if you have it--contact information for helping us obtain permissions--but this should only be for very important images you have not been able to obtain permission to use.
  • If images of actual students are in included in any way, please make sure you have permission to use those images, and let us know so that we can send you a permissions document to be signed.


By submitting your work, you give us permission to edit the work (subject to your final approval) and to post it to Classroom 2.0 or a document-sharing site. We are going to format all submissions into a standard style which will include a logo from Classroom 2.0, links to the project page, licensing information, header/subheader structures. Any editing or changes to text will be sent back to you for approval before being published online. Please note that by submitting your work, you are agreeing that we can publish it through the web and that it will be available for download (either using the default Creative Commons license indicated or the one that you have chosen). By indicating that you would like your work to be considered for inclusion in the physical book, you give the editors permission to use your work in the Classroom 2.0 book; submission, however, is not a guarantee of publication in the book. Please note that the physical book will (we hope) be sold through traditional means  and you should read carefully the section below called "Compensation (or lack thereof)."  


Creative Commons is an alternative to traditional copyright licensing, and while most of you are probably familiar with it (as it is the standard licensing for much of the Web 2.0 tools being used in education), below are details for those of you who want a specific license.

If you don't choose one of the licensing options, we will automatically apply the first and most restrictive one (CC BY-NC-ND), giving you the most control over your content (and if you are chosen for inclusion in the book, we'll actually have to have you send us a copy that is less restrictive so we are allowed to use it). All of the license information (and full legal code) is available at

  • Attribution-NonCommercial-NoDerivs (CC BY-NC-ND)
    This license is the most restrictive of our six main licenses, only allowing others to download your works and share them with others as long as they credit you, but they can’t change them in any way or use them commercially. Again, this will be the default unless you let us know otherwise.
  • Attribution-NonCommercial-ShareAlike (CC BY-NC-SA)
    This license lets others remix, tweak, and build upon your work non-commercially, as long as they credit you and license their new creations under the identical terms.
  • Attribution-NonCommercial (CC BY-NC)
    This license lets others remix, tweak, and build upon your work non-commercially, and although their new works must also acknowledge you and be non-commercial, they don’t have to license their derivative works on the same terms.
  • Attribution-NoDerivs (CC BY-ND)
    This license allows for redistribution, commercial and non-commercial, as long as it is passed along unchanged and in whole, with credit to you.
  • Attribution-ShareAlike (CC BY-SA)
    This license lets others remix, tweak, and build upon your work even for commercial purposes, as long as they credit you and license their new creations under the identical terms. This license is often compared to “copyleft” free and open source software licenses. All new works based on yours will carry the same license, so any derivatives will also allow commercial use. This is the license used by Wikipedia, and is recommended for materials that would benefit from incorporating content from Wikipedia and similarly licensed projects.
  • Attribution (CC BY)
    This license lets others distribute, remix, tweak, and build upon your work, even commercially, as long as they credit you for the original creation. This is the most accommodating of licenses offered. Recommended for maximum dissemination and use of licensed materials.

Please remember that you retain the right to redistribute their works in any medium and retain any rights specified under your chosen license.

Compensation (or lack thereof):

Contributors whose work is included in the physical book will receive a copy of the book mailed to them and will be clearly and boldly credited as the author of that material, but there is no direct compensation for being included.  Ways of making revenue from the book sales are discussed here.

Our hope is that this book project will generate huge excitement, become a New York Times bestseller, and help to change the world of education (we can dream, can't we?). However, we know the publishing world is more complicated than this, so our short-term goals are much more pragmatic.

First, we hope that by providing you with the combined audiences of FreeTech4Teachers and Classroom 2.0,, and the other Web 2.0 Labs projects (we estimate 125,000+) that your willingness to share for free your chapter/whitepaper will provide you with visibility and personal or professional opportunities, the ability to tell others that you are a published author, and/or a genuine sense of making a difference in the world of education.

It is also our hope that some of you will become emboldened to write and contribute more, and that this effort will increase the volume of material being created by educators for educators. We'd love nothing more than to see us make an impact on the ecosystem of educational publishing this way.

Some of you may already be making money publishing, and we completely understand if that means that you are not going to contribute material to the site or the book. However, we are hoping that you'll see the project as a way to generate more sales of your other work, and that you'll still consider being a part of this project.

While all of the book material will be free on the website, because of the work involved in compiling, editing, and marketing the physical book, revenue from those sales will be used to compensate Steve, Richard, and Chris for these tasks. But we know that some of you may be interested in finding ways to make some money from your participation, so we've come up with a couple of ways for you to do that.

  • If you indicate in your submission that you would like us to, we will include a statement in your chapter that asks those who reprint your material to contact you for reprint rights/fees.
  • We will give you an ability to buy additional copies the book at a significantly discounted rate, so that if you want to resell it at workshops or other physical venues you can make money doing so.
  • We are working to try and create an affiliate sales program for online sales, so that you have the ability to advertise the book and receive special affiliate commissions on any sales that come through you.

About the Editors:

Steve Hargadon is the founder of Classroom 2.0, and runs a number of physical and virtual projects designed to help build community and connections in education. and

Richard Byrne is educator and blogger best known for his award-winning blog Free Technology for Teachers. When not teaching or writing Richard enjoys long walks in the woods with his best four legged buddy, Morrison.

Christopher Dawson is an educator, writer, father, husband, treehugger, and budding entrepreneur (not necessarily in that order) who has been exploring technology in education in some way or another since the days when the cool kids had RPN calculators.


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Comment by mahalakshmi on February 7, 2012 at 4:53am
I am hoping to write a topic on how technology has had a great impact on education and how a paradigm shift has taken place in education, how people learn differently today.
Comment by Lindsers83 on February 6, 2012 at 7:06am

I'm excited about this.  I've been doing a lot with global education and middle grades so maybe I can get something going there...

Comment by Lori Fuller Rusch on February 2, 2012 at 9:12am

Looking forward to making my submission. Here's to better teaching everywhere! LR

Comment by Heidi Rudolph on January 31, 2012 at 3:43pm

Oh boy, I'm ready!   I will try.....

Comment by Stephanie Sutton on January 31, 2012 at 1:20pm


Loving this opportunity and I have forwarded this onto a couple of friends already.  I am writing a short paper on my one of my favorite media programs: digital animation stop motion. I'm including simple activities and program details about kids' reactions, challenges, skillsets, and keeping the class at an appropriately noisy and exciting pitch.  Since I teach at libraries and career centers in many locations, I never know who's going to walk through my tech club doors.  I need fun, educational, free and well prepared lessons. Digital animation stop motion has never failed to engage and thrill my students. Great for all ages, ESOL, all skillsets, and students who are interested in art, tech, cartooning, storytelling, digital imagery. 

Comment by Steve Hargadon on January 31, 2012 at 8:04am

@Penny:  I can see you going either way, but Web 2.0 practices for World Language sure sounds like a good topic.

Comment by Steve Hargadon on January 31, 2012 at 8:04am

@Kristin and @Rachelle--so glad you're excited, and good call on the Amazon affiliate $ @Kristin.

Comment by Penny Hildinger on January 31, 2012 at 7:56am

This is going to be very cool! 

I am new to "white papers".  Would our 2500 words be on a specific topic or a little bit of everything we do for our content area (mine is World Language).


Comment by Rachelle Wooten on January 30, 2012 at 8:04pm

Sounds great!  I have been wanting to get published and this sounds like a great first project.  I will be submitting my whitepaper. :) 

Comment by Kristin Bennett on January 30, 2012 at 4:11pm

Thank you so much for this opportunity!! I am ecstatic to see that this is coming together. Remember that everyone can easily also earn affiliate revenue if the book is for sale on Amazon by creating a link from there, they can easily add it to an "astore" that lists it along with other recommended books relevant to the technology in the classroom etc. 

Hoping I make the cut!!


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