Your Name and Title: Kae Novak, Instructional Designer

School, Library, or Organization Name: G.A.M.E. Gamers Advancing Meaningful Education

Co-Presenter Name(s): Joseph Doan, Mellody Collier, Chris Luchs, Valerie Noll, and Beverly G. McCarter

Area of the World from Which You Will Present: North America

Language in Which You Will Present: English

Target Audience(s): Educators, K-12, Higher Ed

Short Session Description (one line): G.A.M.E. Gamers Advancing Meaningful Education will present a session on the informal professional development that happens when educators game and learn together.

Full Session Description (as long as you would like):

Gamers Advancing Meaningful Education (G.A.M.E.) is an online community of educators who game. At its core is an online synchronous gaming community. This intellectually curious network of educators develop curriculum and offer online open courses, webinars and F2F presentation on the opportunities and deeper learning that takes place in games. The Cognitive Dissonance Educator guild in World of Warcraft is the "home base" where this group regularly plays online. This community is involved in WoW in School, EduMachinima Fest, Virtual Worlds and Games UnSymposium, Games MOOC and open courses on P2PU. G.A.M.E. is for educators who game, want to learn how to game, and want to incorporate gaming strategies into teaching and learning. Participants in the session will learn about how this informal professional development has benefited educators who are in K-12, Higher Education, Administration and military training. G.A.M.E. invites you to level up on teaching and learning.It's more than an affinity space for educators who game - it's a guild.

Websites / URLs Associated with Your Session:

Tags: -, 2.0, Development, Personal, Professional, Teacher, and

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Oh, sweet!  GAME.  So clever.  What a great session this looks to be.



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