The Nintendo DS is the game changer with regard to student technology use. Laptops, notebooks and yes, even tablets (sorry iPad) are not the devices of choice for young learners. Check out any event with large groups of young adolescents (a long bus ride to a field trip). How do students communicate/collaborate?
The stigma associated with the word "Nintendo" may not permit any serious consideration in a school environment, but in a private setting, moms and dads readily stuff stockings with any sort of "brain" changing app that may somehow rearrange their neural pathways.
Also, no "3G" dataplans that may challenge the resources of even the wealthiest schools. WiFi seems to be the most cost effective way for students to share their digital creations. iPod Touch doesn't carry the stigma of Super Mario Karts and is WiFi enabled and is also "pocket based (again - sorry iPad, it's a seventh grade thing...you wouldn't understand)."
...So my question - anyone shown any success with the DS in the classroom? Hello? Anyone? Is this thing on?
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