With fresh inspiration from a course I just finished here at Stanford on "Casual Learning Technologies for the iPhone" in which we designed casual apps for kids and adults, I've authored a 2-part article for Smartbean. The first is a brief discussion of research on the power of learning through games (including Gee's principles on "good learning" with well-designed games) - Of iPhone Apps for Kids and Learning Through Gaming – I, and the second part is a fairly exhaustive list of some of the best iPhone apps for kids (ages 3 - 13) categorized by subject (art, math, science, languages, puzzles, and such) - Of iPhone Apps for Kids and Learning through Gaming – II

Please do read, and leave your thoughts and comments on the post. I'd welcome suggestions for other good apps for kids that I may have missed. Thanks!


Tags: casual-learning, iPhone, iPhone-apps, mobile-learning

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Thanks, Jonathan. I will check out those links.

I've added my "top 5" in a few more categories since I posted this thread, including story telling/audio books and eBooks - http://www.thesmartbean.com/magazine/after-school-enrichment/of-iph...
Have you checked out Mobl21, www.mobl21.com- a great platform that we use at school for one of our classes. It is primarily for informal learning. Though We are enrolled in a Bachelors program, I am sure this will be useful for K12 as well.

And check this one from Mashable's - http://mashable.com/2010/02/07/social-gaming-education/

Hope it helps,




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