Comic Books In The Classroom

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Comic Books In The Classroom

This is a group for those that use or would like to use comic books in the classroom. It is also a site for those teachers that are comic book/Graphic novel enthusiasts

Members: 12
Latest Activity: Aug 3, 2011

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Comment by Kae on March 4, 2009 at 11:10am
In case anyone interested.....

Mini-Morph, Comics in Classroom Event in Second Life 3/18

Following up the Second Life Met@Morph Comic-Con held in October 2008, Mini-Morph is a product of Met@Morph’s roundtable discussion on college comic course. Mini-Morph will be held on March 18 in Second Life. It is an international gathering of artists, scholars and students reflecting on the Watchmen movie and comic. How effective was the adaptation? What questions does it raise for the scholar? How do we explore those questions in the classroom? Expert panelists from three countries weigh those questions.

The event will consist of five sessions – Make Like a Action Figure, The Significance of Watchman, Panel on Developing a College Comics Course, the Library’s Role in College Comics, and Open Gallery and Discussion from Second Life comic creators.”

9:00 – 9:30: Make like an action figure! With Sabine Reljic from the Center for Social Presence
9:30 – 10:00: Andrew Edwards on the significance of Watchmen.
10:00 – 11:30: Roundtable Discussion with on the college comics course.
11:30 – 12:00: Derik Badman on the librarian's role in the college comics course.
12:00 – 1:00: Open Gallery and discussion from Second Life comic creators

Front Range is a closed island so if you wish to attend please email Beth Davies at beth.davies@frontrange.edu

All times posted are in SLT.

Thanks,

Kae

Front Range Community College
Comment by Martin Rayala on December 2, 2008 at 10:18am
With the development of conceptual and abstract trends in the fine arts many of the traditional drawing skills (figure drawing, perspective, etc.) are more prevalent in comics and animation than they are in traditional arts like sculpture and painting. Many fine artists consciously remove "story" from their work but story remains a key component of the sequential arts of graphic novels, comics, and animation. Comic artists are among the few for whom drawing the human figure and drawing in perspective are important.
 

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