When I initially thought of virtual reality all I could picture were video games. I visualized the black goggles connected to a system where the user entered some fantasy world and tried to become immersed in it. It allowed for more physical interactions, but was still just a digital 3-D fantasy, so to speak.
After this week, it seems there are a lot of great applications for the classroom. Virtual reality can allow for students to gain experiences, otherwise not possible. It can…
ContinueAdded by Tyler Twardoski on February 8, 2015 at 5:18pm — No Comments
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