For this assignment, I had to research Virtual Reality (VR) based activities in the classroom.  Since I was "for" the use of it because I think it can be very effective and engaging in the classroom, I had to research "against" using it.  I found it challenging to research the "other side" because there is so much information about how to use it in the classroom.  I feel that all the reasons not to use VR were the same as using technology in general such as: cost, support, less human interaction, hardware or software difficulties, training, etc.  At first I thought cost was going to be the major issue because I thought that each student needed the expensive goggles to make VR work.  I learned that VR doesn't require the goggles.  I also learned that Google invented a disposable cardboard google that uses a smartphone for a similar experience.  I think that each day there are new technological advances that can be applied to the classroom.  Therefore my thoughts have not changed after my research.

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