When the
Edusim project was first started 2 years ago it was hard to imagine how far both 3D & interactive surface technologies would have come just 2 years later. Both technologies are evolving at break neck speed (
ala exponentially evolving technology trends) and looking to converge in "interesting ways" (as
Kurzweil might say) .... Well before the IPhone or any main stream interactive surface device, with Edusim we realized the importance of directly manipulating 3D educational content in more natural ways for learning (enter the interactive whiteboard - exit the mouse and keyboard). We shall see where these trends lead, and if in fact Edusim was just the beginning of the facnating convergence of interactive surfaces and 3D virtual environments for learning and education. We will also test how long our memories tend to be ;)
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