Stereoscopics, Haptics, & 3D Virtual Worlds for Learning

In some of my earliest planning for Edusim back in 2007 I developed a "List" of developmental functions (the Nov. 2007 post with complete list is here). Among the items of that list were haptics, a surround physical space (as we are working on with the "mobile immersive learning lab") and stereoscopics (Stereoscopics - red/blue object shading (Students wearing glasses for visual effect). I even went as far as doing some VERY early prototyping of the concept the following month and getting a bunch of the glasses. So you would imagine my delight when I came across the (@daynuv) Secondlife viewer with Stereoscopics built in. A good overview of the viewer is here
Wearing low-cost stereo glasses, users can now experience the 3d world of Second Life in full stereo. Objects pop out of the screen and terrains stretch into infinity, a truly unique enhancement for exploring 3d worlds. Linden Lab will soon provide the stereo function as a standard feature of its viewer. Using anaglyph technology or polarized light, Second Life can be experienced in stereo on laptops or desktops as well as on advanced projection systems similar to IMAX theatres‘. 3d_viewing.png
Another big step forward !

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