The 3rd part in a series of posts looking into the use of Virtual Worlds in Education
After spending
the last two weeks researching what’s going on with the use of Virtual Worlds in education related applications, I came away feeling that
Second Life (abbreviated ‘SL’ from here forward) is by far the predominant tool in this (and any) Virtual World space. This week, my goal is to sink my teeth into SL, see how well it works on my laptop and cable modem, how easy or difficult it is to use, and how useful it may be.
When I first checked SL out a year or more ago, the computer I was using was a few years old, and was not maxed out with RAM, and the performance of the environment was just too slow to use. This led me to think that this may have been one of the significant factors behind what seemed to me to be a lagging use of the environment. After all, SL has been around for years, and certainly seems cool and interesting, but of the people I knew using an array of Internet technologies, none were working with SL. This time, I was able to easily ...
[Please click here to continue reading the complete post at EmergingEdTech.com, where I blog regularly about the use of Internet technologies in Education. Thanks!]
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